About Us
WargameSystems is the property of Simon Harding. During the day, Simon is a professional economist. He has been interested in wargaming world war II since the early 1970's. At that time, there were hardly any good sets of rules of any kind, so Simon made up a set. Unfortunately, these got lost. |
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But once you have got used to realism, it's impossible to go back to peashooter warfare, so the only remaining solution was to try to speed up the rules process. Simon thought about this off and on for several years. Eventually, |
Along came the Wargames Research Group with their seminal work on this period. WRG's second edition came out in time for Simon's son to start learning the ropes. It was tough going. Their first wargame lasted a |
day and they barely got past move 6! That was in spite of skipping over most of the rules in the interests of simplicity. There were two possible solutions. One was to go for a simpler set of rules.
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laptop computers became affordable, which prompted him to begin development work. Two years and two laptops later, eRules World War II was finally born! |